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Game #353 | Team 2v2 #1

Hiliadan vs  Ezekiel vs  DreadReapr vs  orlyzzz


Match Details

Played:2016-07-06
Savegame
Rating 3 - Regular Game
Amount of Humans:4
Kind of game:   PBEM
Game-value: 61
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 HiliadanRogueHumans1800here
1 EzekielNecromancerDraconians1800here
2 DreadReaprWarlordTigrans200-34here
2 orlyzzzWarlordHalflings200-64here
Posts to the game:

Comments later

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by DreadReapr
Confirmed by DreadReapr

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by Ezekiel
Confirmed by Ezekiel

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

353 | Age of Wonders 3
Match has been reported, please confirm!
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

353 | Age of Wonders 3
Comments later
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Should be good. I played my turn but upload failed and the wifi at Doha (transit there) does not allow me to reconnect + VPN's connection drop all the time, so I'm afraid I won't be able to send it before I take the other plane to Paris.

EDIT: eventually it worked without VPN!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

timer is still 2 days from last revert, u have 1d 18hrs i think. is that enough?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hi there! I'm boarding in 15min so will not have time to play my turn before. I should arrive in Paris in around 18 hours, may not be able to play (or send through wifi, since I may play it in the plane) my turn before 10 hours after that. So should be ok with the current timer but not sure.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Please revert to Eskild turn... I'm afraid it won't work because we had issues with turn reversions earlier but hopefully it will!

I didn't check, I should have. I told you you had to remove the turn timer entirely. Changes to the turn timer apply only to the next player. It doesn't change anything for the player that currently has to play his turn. So you changed to 2 but it stayed 1 for Eskild.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

game is rehosted
Team 2v2 #1
pass team1
just to be clear its leader + 2 heroes and water slider 50 land

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Ok........ I hope this time, the game will be played normally!... I go out now, I'll join later.

Published on Thu, 01 Jan 1970 01:00:00 +0100

Was a mistake let's remake please

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Seriously? Let him at least show up and explain here.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

he said he wants a remake if u want.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

i just asked him about it, he said it hapened by mistake when he was quiting a 2v2v2 game

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

orlyzzz left again?? What's wrong? I'm sorry but I think we need to report him as a quitter. Do you continue 2 vs 1? You'll need to find a better partner, I'm not going to replay with someone who quits on turn 1.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

game is rehosted
hop in

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Ok....

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

guys orlyzz kinda missclicked when he joined and took another race/class combo. he'd like a reset if you don't mind

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

You put 3 heroes (+ 1 leader) and max level = 16 but that doesn't change much. Ready to start!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

ok so game is rehosted with pass: team1
spot 1 and 3 for me and orlyzz
settings edited:
Turn timer = 1 day 
Medium Map with Surface and Underground on Land
Normal Game flow speed 

Start town: Village 
Starting units: Weak 
Starting distance: Far 
Roads: Few 
Roaming units: Average 
Treasures: Average 
Cities: Few 
Dwellings: Few 
Ressource structures: Average 
Visit structure: Average 
Treasure structures: Average  

Water Slider at 25%  
Undiggable walls and Diggable Wall Sliders down to 15-20 %  
All other sliders left untouched at standard 50 % 

Seal Victory: off 
Unifier Victory: at 2 Beacons 

Game speed: Normal 
Starting Resource: Standard 
Starting Skills: Normal 
All Heroes Have Resurgence: Never 
Defenders Strength: Strong  
Cosmic Events: Medium 
Maximum Number of Heroes: 2 (1 Leader + 3 heroes) 
Maximum Heroes Level: 15 

Map Exploration: On 
City Founding: On 
Random heroes match player race: on 
Empire Quests: On  

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Turn order.
Hi there. For team games we usually go with the turn order ABAB (for 2v2 games), is it too late to change this?

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Team 2v2 #1
zaskow's mod pbem version 
Medium 
Land 
ug on 
settler 
far distance 
few roads 
few cities  
few dwellings 
diggable/undiggable walls slider 20 
seals 60 
no hero resurgence 
leader + 3 heroes 
max hero level 30 
empire quests on 
hero match race on 
force high speed off 

everything else on average 
password: team1 

feel free to discuss settings here, just post what you want to be changed. 

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Information Team 2v2 #1
orlyzzz joined !!

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Information Team 2v2 #1
Eskild joined !!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

ill try to ask some to join

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Ok let's do that then. But keep in mind you won't have matching heroes in the tournament.

Eskild is going to join. Your partner can join today too?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

i can try weak starting units but i really insist on hero match race

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Ok for the heroes if you want but for weak starting unit, it's really important for the balance between classes. If you don't agree with that, then I think I won't hage the pleasure to defeat you with Eskild this time. <smiletext6>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

i agree with evrything you posted but:
starting units weak - its a bit slow game if defender strenght is strong and we have only few weak units early game
hero match race off - i dnt want to wait for a hero that have terrain advantage or so, same race hero makes more sense to me

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I suggest to use the future tournament's settings:
Settings:
Balance mod: http://steamcommunity.com/sha...

Turn timer = 1 day
Medium Map with Surface and Underground on Continents
Normal Game flow speed

Start town: Village
Starting units: Weak
Starting distance: Far
Roads: Few
Roaming units: Average
Treasures: Average
Cities: Few
Dwellings: Few
Ressource structures: Average
Visit structure: Average
Treasure structures: Average 

Water Slider at 25% 
Undiggable walls and Diggable Wall Sliders down to 15-20 % 
All other sliders left untouched at standard 50 %





2 teams of 2
Seal Victory: off
Unifier Victory: at 2 Beacons

Game speed: Normal
Starting Resource: Standard
Starting Skills: Normal
All Heroes Have Resurgence: Never
Defenders Strength: Strong 
Cosmic Events: Medium
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)
Maximum Heroes Level: 15

Map Exploration: On
City Founding: On
Random heroes match player race: Off 
Empire Quests: On 

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Information Team 2v2 #1
Hiliadan joined !!