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Game #368 | Tass vs Marcus

marcuspers vs  Tasslehoff


Match Details

Played:2016-08-07
Savegame
Rating 2 - Nice Game
Amount of Humans:2
Kind of game:   PBEM
Game-value: 44
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 marcuspersNecromancerDraconians21990here
2 TasslehoffNecromancerDwarves100-30here
Posts to the game:
user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Written by Evgendil
Marcus, congratulations! Good victory!

2 Hiliadan: Yes, I think Necro is OP too. In our 2vs2 game Cbower had 15 lvl Necro Leader on 19 turn. It`s almost one level in one turn. But after 8-9 lvl it not easy. I don`t think I will play necro someday, so I`m for all mod changes to fix necro

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Questions and answers
Hehe, I didn't plan my movement as the map show! I just remembered it from heart and where I sent scout to cast "Undead Plague". I was thinking it will add to the readers of the report to know a bit about the movement.

I was a few turns away from producing T3, I research many spells associated with "Evil", nothing out of the ordinary, I had necromany up to t4.

I also thought you can choose the direction of the attack, thats why I attack with my Wraith stack, so that your best army is furthest away, but 4vs2 stacks seems to mess that up, and I was just 3-4 hexes away with my archer stack, so your firstborn had a real fun time

Regarding Ghouling, from my 27 units I bring to end fights, 5 was ghouled. 2 was control undead. 4 was reward from dungeon, 2 was summon. Rest was from start army and produced units.
My leader was lvl 13 in the end. It's quite low, most my units got the level ups.


user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Written by Hiliadan
Nice match! So you both choose Necro... as I said earlier, I still believe Necro is OP and deserves more nerfs but unfortunately, we only agreed on one for v1.18, we'll see how Necro fares in the tournament.

You can more or less decide how units are arranged in the battlefield: they are more or less in the same position as the hexes in the strategic map, and the hex with which you attack is important. But it is sometimes hard to predict exactly how units will be positioned.

You did not say much about heroes levels and Ghouling in the report?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by Tasslehoff
Well, only looking at your report I can see why I loose :-) I have not planned anything as usual and play turn by turn <smiletext6> After the dead of my leader due to a stupid movement, I sent the other 2 stack at the slaughter. I play only few pbem and after all this time many mechanisms are obscure form me. For example: you can decide the side to attack from ? Really ? How? PS: did you produced any T3 in your cities ? PPS: We have a gap in research, the other stats was balanced I think

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

368 | Age of Wonders 3
Match has been reported, please confirm!
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

368 | Age of Wonders 3
Thank you for match Tasselhoff! Was a very nice and evenly fought match.

I played an evil Draconian Necromancer and I declare war on all cities I meet and subsequentley cast "Undead Plague" (Very, very powerful spell) on the cities before my main army could come and take the city. The first city I met however was a rather big city, and seperated by a water stream, so not easily approachable, so I decided to vassal it and go south to expand instead.


Above I have tried to map out my movements, and south-east of my capitals is just fortresses that I managed to clear on my way across to the other part of the map. There was only one bridge!
Pragathoz is a dragon dwelling, and I lost my hero in an auto-combat 14vs2, stone giant got a critical hit for 45+ and that was that <smiletext0> I was lucky enough to have "Resurrect hero" in spellbook, so after 4 turns I could resurrect him just in time for the first big battle with Tass!

Tass knew where my main army was, and he tried to escape, but he couldn't get far enough, and I was able to attack his leader 12vs12, my leader died during the battle but he had "undying" so he came back after the fight. 

The very next turn I was going to plunder the naga dwelling "Hinz-Sa-Sil" to complete my pure evil EQ, unluckily, one of Tass unit took the city with what I assume was his last movement point, as I scouted south-west-east and couldnt see any units, so well done!

The final battle was a bloody and messy event. I attack Tass with 17vs12, but for some reason the attack didn't come from the direction I chose, so 11 of my units was very close to Tass, and he could kill them easily, and my leader stack was very far from the battle and could only make an impact in turn 4-5 of the battle. In the end I survive with 5 units (+2 undying) and Tass surrendered the next turn.


Here is a map of the UG, where Tass had his base.


Thanks for a good match, and a rematch have already been agreed!
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Wow, I hope your screen resolution is better normally!

No worries about the reload/restart.

Necro vs Necro, interesting!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

While switching between virtual desktop ...

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Tass vs Marcus

Published on Thu, 01 Jan 1970 01:00:00 +0100
System notification


Information Tass vs Marcus
Tasslehoff joined !!