LAST MONTHS

0

TOTAL

Information

You have to login, when you want use this functions!

Current game Shadow Realm alpha test - match #2 (Organisator Hiliadan) - PBEM Game

When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).

Pos: Players name: Playtime ClassesRacesTeam Rate
1 Hiliadan23:00-0:001here
2 marcuspers20:00-22:002here
3 xlnt20:00-0:003here
4 Gloweye20:00-0:004here
5 Refineus18:00-0:005here
6 Draxynnic20:00-0:006here
user
Published on Mon, 03 Jun 2019 23:22:17 +0200

Going to kick everyone from this game in the PBEM server and close it. Thanks for the game guys and from now on, I'll try to have the SR on all my new games (outside tournaments as long as it's not balanced)!
Updating it to "Finished" it on the BF.

user
Published on Sun, 28 Apr 2019 16:38:36 +0200

Already accepted the alliance offer, so I guess that's a yes from me.

I had a pretty bad start, including making a few key mistakes early on and missing a fair few turns, so I was probably never in the running to be the outright winner.

user
Published on Sun, 28 Apr 2019 16:02:17 +0200

I can say that my three towns is not going too well. Even with the spell hideout I can at least pretend its going well :-D 

I lost almost everything already by the start to the sealed off island I started on and exploring to west was not soo good when my whole army fell to the great jaws of Hiliadan.

But the purpose of the beta game seem to work at least. I realized that I,m not too competive pbem player at least :-) So yeah joint victory would be good

user
Published on Sun, 28 Apr 2019 15:49:24 +0200

What do you guys say? I requested an alliance with all remaining players and we call it a joint victory?

I have about 25 cities and age of magic soon, so summoning 1 t4 per turn.

user
Published on Wed, 10 Apr 2019 22:46:02 +0200

Well played Marcus!
I should not have attacked you 3 turns ago, but I didn't expect to lose (obviously). The battle was quite a close call.

It's interesting to play without the balance mod, it shows how scarily unbalanced the game is without it and all we have achieved with it!

The last battle shows the strong potential of the Frostlings with the expansion: Frost damage vs Draconians which are obviously stronger in the expansion (Fire vs Shadow Elves + Shadow Walker), and also Frost resistance which can be useful vs Exploit Shadows (but limited use I guess). Frostling Sorcerer with Ice Queens is going to rock.

user
Published on Tue, 29 Jan 2019 20:34:00 +0100

I managed to play my turn without a problem this time.

It should work out fine. (hope)

user
Published on Mon, 28 Jan 2019 08:17:57 +0100

No I play from a Windows laptop, and it didnt even let me download the turn.
Lets see if Refineus can play his turn. Im out of ideas what could be the problem, but maybe it could be that the GoG version is different? Is Drax also on GoG?

user
Published on Sun, 27 Jan 2019 22:15:18 +0100

This is pretty weird. The turn works again for me, and it says only the 2 SR mods are newer.
Do you have the exact same message without debug mod? For me, with debug mod, it also says I have a different version from one of the Decodence mod but it lets me play.

Did you have the chance to try to download after the turn of Drax?
I think I'm going to skip my turn so that we're even, and let's try to continue after that. You're playing on your Mac, right? Maybe try from a Windows computer?

user
Published on Fri, 25 Jan 2019 10:18:30 +0100

No success, even worse actually, this is today:



And this was before:


Also tried in debug mode,  unsubscribe, delete content and re-subscribe with the same result.
Even tried to use the old dropbox file.

user
Published on Fri, 25 Jan 2019 09:56:20 +0100

The build has been updated, could you please check if it works? If not, it's worrying and I would try to skip your turn to see if it can be solved next turn.

user
Published on Tue, 22 Jan 2019 11:49:30 +0100

On Sunday I received an email saying there was 6 days left until the session expires, if I read that correct it means that if no turn is made before Saturday 26th the game will be lost.
Maybe we can try to skip my turn and then revert it?

user
Published on Wed, 16 Jan 2019 00:05:47 +0100

Hi! Sorry for the freeze of this game. I hope to get an update of the build by next week, which should hopefully solve the priority conflict between the different mods and allow us to resume this game.

user
Published on Wed, 21 Nov 2018 00:25:36 +0100

Hi! I updated the game to the open beta, and we won't need to update manually any more (except if you're on GoG like me). So please:
1/ remove the folders for the 2 Shadow Realm mod from your UserContent
2/ Subscribe to these 2 mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=1566254031
https://steamcommunity.com/sharedfiles/filedetails/?id=1566255077

The game will work with the 2 new mods.

user
Published on Sun, 11 Nov 2018 15:19:16 +0100

Hi! Gloweye decided to stop playing this game and be replaced by an AI but didn't quit himself so I kicked him today.

The game is quite unbalanced without the balance mod but it's still interesting to see how the additional layer and the SE change the game.

user
Published on Sun, 28 Oct 2018 00:53:23 +0200

The 2 .taf have been updated, please get the latest ones on the Dropbox.

Many many updates this time, the biggest ones being a lot of fixes of the RMG (thanks to HousePet; unfortunately doesn't change anything for existing games) and many issue fixes by Dr_K. We also have new icons and updated scenario 1 and 2 for the campaign.

There will be another update in a few days when we move to open beta on Steam workshop. We'll see if our games can be moved to the Steam version, I guess it's possible.

user
Published on Thu, 11 Oct 2018 11:28:21 +0200

Im away at a business trip until Sunday evening, without access to play my turns, can you please turn off the timer?

user
Published on Sun, 23 Sep 2018 22:23:22 +0200

Ok the .taf has been re-updated 2 days ago, so now we're good to use it. I'm going to do the update for my turn.

user
Published on Thu, 20 Sep 2018 00:27:58 +0200

Ok actually there is a bug in the build, so please refrain from updating. Should be fixed soon, it's about the reward of the Forgotten Thrones.

user
Published on Wed, 19 Sep 2018 23:24:15 +0200

The mod has been updated! Please find it as the usual Dropbox location.

Last updates:
- Shadow Weed Decoction now works as a strategic spell
- many icons added
- .clb optimized so the mod is now much lighter and that should reduce issues with large maps and other weighty mods (big thanks to HousePet)
- SE and Archon city and fortress name linked to the game
- Forgotten Throne should now provide appropriate rewards

The topic to report issue has been moved to Paradox's forum: https://forum.paradoxplaza.co...

user
Published on Tue, 28 Aug 2018 22:31:01 +0200

I updated the mod during my turn.
As usual, please download the .taf at the usual Dropbox location, and put it in your UserContent (strongly advised to first delete the old folder, otherwise it might not decompress properly and you'll have bugs).

Icon fixes, bug fixes (thanks Dr_K). Still many issues to fix and still structures to design, but we're moving closer. <smiletext0>

1234next >last >>