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Aperçu Global strategy game v2.0 | PBEM (Date de début:  1 avril 2021)

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Joueur La recréation ClassesRaces

Fente 8 Toujours libre

Je voudrais


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Responsable de la partie: AlXStormrage | Sont entrés pour le moment: 7 | 8

Hi guys, 

in some near (or not so near future) I plan to start a GSG v2.0. Game is ment for dedicated veterans, that are not afraid of ultra hard challenges. Game will heavily focus on the battles against the environment, Research speed and City Growth speed will be reduced substantially (400%, 600%). Ultra hard defenders, tough cosmic happenings, the toughest roaming units, weak starting army. Even staying alive will be hard at first. Clearing sites will take a lot from you, a single gold mine will be guarded by t3 and t2 units, this should push players towards building up empire instead of focusing on the rush alone. (goblins/dwarfes/orcs are not only races we should pick though )
Additionally, as I'm not sure if attrition mod has fixed the Necro bug, necro will be prohibited (I'll kick any offender from the game if he/she does pick necro ).

Taking the experience from the previous game, no Seals or Unifier victory.

 1. Dark Elf Dwelling  2. Old Man & Sea  3. Beastman Dwelling  4. Gloweyes Compatablity Patch  5. Storm Dragon  6. Storm Giant  7. Bone & Obsidian Dragons in Peak  8. Mystical Dwelling Upgrades  9. Black Dwarves  10. Structure Reward Variety  11. PBEM balance mod  12. Racial Heritage mod  13. Racial Watchtowers  14. V-mod Custom Heros  15. Extended Settings Mod  16.  Empire Building Mod  17. Super Dynamic Structure Generation  18. Extra Support Units  19. Epic Hero Levels ( scaled version ) 20. 8 Layers mod  21. Attirition, Forage and Supply. 22 Chivalrous Intentions

We can discuss additional mods, if you feel there are any (but we'd have to test if they work well with the already mentioned ones). 

Publié le Fri, 30 Oct 2020 04:02:09 +0100
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Publié le Mon, 28 Sep 2020 06:11:50 +0200
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Publié le Wed, 23 Sep 2020 12:23:31 +0200
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Publié le Mon, 21 Sep 2020 10:12:02 +0200
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