Because Civ is mainly about fun, a rule set should also acknowledge this. It should appeal to sportsmanship and fairness. It should guarantee a fast game, both in a technically and organisationally and should prevent quits and bickering. However the rules should not influence the strategical playground.
Sadly the rule set canâ€™t include everything to optimize the games. Every player should e.g. observe his or her own internet connection and should be equiped with the necessary hardware, because lags can seriously disturb a game and definitely are to be avoided.
Changes and/or amendmends to the rules shall remain reserved to the league and can be altered if necessary.
- In general, if no settings are preset in the game options, the host will decide upon them.
- It is certainly allowed that groups can vote upon their settings before a game (e.g. in the chat of the league steam group).
- The result of a match can be reported, if
- the match requirements are fulfilled.
- or at least 100 rounds were played
- or the opponents agree to report the result.
- Quitters aren't welcome. Please make your mind, if you're able to stay inside the game until the end.
In case you still had to leave during a match you have to give reasons why you've left.(Forum/report)
If you keep on leaving constantly "civ5liga" reserves the option to ban you. A player is not supposed to be reported as a quitter, if the opponent agrees to the withdrawal.
- Nonaggression pacts are player arrangements and are not a part of the league.