Quand tout le monde connaît les valeurs (classes / races, dirigeants) d'autrui ou à la fin du jeu, les valeurs peuvent être mises à jour sur cette page, de quoi nourrir les statistiques méta (s'il vous plaît éviter de révéler vos valeurs ou un autre joueur quand il peut fournir des informations stratégiques à vos adversaires).
Idea: Making a very difficult map with almost no production and mainly fights. The map should be tough enough so that some of us will be killed by independents. The rest will fight to death. I want to allow conversion (so max level = 7) but limit the strength of heroes. Obviously, we need the Necro issue to be fixed (we don't want everyone to have T4 Titans with them through Greater Reanimate Undead) before the game starts. Proposed settings: Medium Map with Surface and Underground on Continents Normal Game flow speed Start town: Outpost (so 8 outposts in total in the map) Starting units: Medium Starting distance: Far Roads: Few Roaming units: Many Treasures: Few (I'm not sure what this does) Cities: None Dwellings: None Ressource structures: Few Visit structure: Few Treasure structures: Few Water Slider at 25% Undiggable walls and Diggable Wall Sliders down to 15-20 % All other sliders left untouched at standard 50 %
Nombre maximal de joueurs 8