This is the third edition of the "best mods of AoW3", following polls in 2016 and 2017. A handful of significant mods (and in total about 100 new mods) have been released since and a new poll was needed to update the list of top mods. All 20 mods of this ranking are excellent mods, even the lowest ranked ones, as they were selected through a shortlisting process. They include two of the four entirely new Races created by modders, 1 balance mod, 1 new Dwellings, several DLC-worth mods that significantly reshape the game (including a community expansion with a new campaign) and a handful of mods adding new visuals or improving current ones.
PBEM and Single Player Balance Mod v1.28: polishing, Dreadnought class boosts and beginning of AI improvement (0)
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keikaNovo. In general yes, but you build it for raduis not for "walls". And so it depends on sites in radius.
Applicable to both - fortresses and cities.
El_LoboAnd it's also important in terms of defence. Ranged units are much stronger on a wall and can stand their ground against stronger armys.
El_LoboIf you build a beacon for example in most casesone stack of t2 archers on a stone wall is enough to repel the attack of the indies.