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Current game Shadow Realm alpha test - match #2 (Organisator Hiliadan) - PBEM Game

When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).

Pos: Players name: Playtime ClassesRacesTeam Rate
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user
Published on Sun, 27 Jan 2019 22:15:18 +0100

This is pretty weird. The turn works again for me, and it says only the 2 SR mods are newer.
Do you have the exact same message without debug mod? For me, with debug mod, it also says I have a different version from one of the Decodence mod but it lets me play.

Did you have the chance to try to download after the turn of Drax?
I think I'm going to skip my turn so that we're even, and let's try to continue after that. You're playing on your Mac, right? Maybe try from a Windows computer?

user
Published on Fri, 25 Jan 2019 10:18:30 +0100

No success, even worse actually, this is today:



And this was before:


Also tried in debug mode,  unsubscribe, delete content and re-subscribe with the same result.
Even tried to use the old dropbox file.

user
Published on Fri, 25 Jan 2019 09:56:20 +0100

The build has been updated, could you please check if it works? If not, it's worrying and I would try to skip your turn to see if it can be solved next turn.

user
Published on Tue, 22 Jan 2019 11:49:30 +0100

On Sunday I received an email saying there was 6 days left until the session expires, if I read that correct it means that if no turn is made before Saturday 26th the game will be lost.
Maybe we can try to skip my turn and then revert it?

user
Published on Wed, 16 Jan 2019 00:05:47 +0100

Hi! Sorry for the freeze of this game. I hope to get an update of the build by next week, which should hopefully solve the priority conflict between the different mods and allow us to resume this game.

user
Published on Wed, 21 Nov 2018 00:25:36 +0100

Hi! I updated the game to the open beta, and we won't need to update manually any more (except if you're on GoG like me). So please:
1/ remove the folders for the 2 Shadow Realm mod from your UserContent
2/ Subscribe to these 2 mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=1566254031
https://steamcommunity.com/sharedfiles/filedetails/?id=1566255077

The game will work with the 2 new mods.

user
Published on Sun, 11 Nov 2018 15:19:16 +0100

Hi! Gloweye decided to stop playing this game and be replaced by an AI but didn't quit himself so I kicked him today.

The game is quite unbalanced without the balance mod but it's still interesting to see how the additional layer and the SE change the game.

user
Published on Sun, 28 Oct 2018 00:53:23 +0200

The 2 .taf have been updated, please get the latest ones on the Dropbox.

Many many updates this time, the biggest ones being a lot of fixes of the RMG (thanks to HousePet; unfortunately doesn't change anything for existing games) and many issue fixes by Dr_K. We also have new icons and updated scenario 1 and 2 for the campaign.

There will be another update in a few days when we move to open beta on Steam workshop. We'll see if our games can be moved to the Steam version, I guess it's possible.

user
Published on Thu, 11 Oct 2018 11:28:21 +0200

Im away at a business trip until Sunday evening, without access to play my turns, can you please turn off the timer?

user
Published on Sun, 23 Sep 2018 22:23:22 +0200

Ok the .taf has been re-updated 2 days ago, so now we're good to use it. I'm going to do the update for my turn.

user
Published on Thu, 20 Sep 2018 00:27:58 +0200

Ok actually there is a bug in the build, so please refrain from updating. Should be fixed soon, it's about the reward of the Forgotten Thrones.

user
Published on Wed, 19 Sep 2018 23:24:15 +0200

The mod has been updated! Please find it as the usual Dropbox location.

Last updates:
- Shadow Weed Decoction now works as a strategic spell
- many icons added
- .clb optimized so the mod is now much lighter and that should reduce issues with large maps and other weighty mods (big thanks to HousePet)
- SE and Archon city and fortress name linked to the game
- Forgotten Throne should now provide appropriate rewards

The topic to report issue has been moved to Paradox's forum: https://forum.paradoxplaza.co...

user
Published on Tue, 28 Aug 2018 22:31:01 +0200

I updated the mod during my turn.
As usual, please download the .taf at the usual Dropbox location, and put it in your UserContent (strongly advised to first delete the old folder, otherwise it might not decompress properly and you'll have bugs).

Icon fixes, bug fixes (thanks Dr_K). Still many issues to fix and still structures to design, but we're moving closer. <smiletext0>

user
Published on Sun, 05 Aug 2018 22:57:40 +0200

Hi! I'm on holidays in Germany/Austria, struggling to make my turns and everything, I'm going to do the turn on this game in about 2 days (need to do the Top 8 game turn tomorrow if possible), sorry about the delay. I'll be back to normal on 17 August.

user
Published on Thu, 26 Jul 2018 23:03:13 +0200

The Shadow Realm mod has been updated, please download the .taf at the usual Dropbox location, and put it in your UserContent as usual (strongly advised to first delete the old folder, otherwise it might not decompress properly and you'll have bugs).
New icons, new sounds, bug fixes! <smiletext0> I hope we can fix most of the remaining known bugs in next build (in August) and finish the design of the structures too.

user
Published on Sat, 21 Jul 2018 11:20:54 +0200

Hello,
Can you please remove timer until Monday evening, I'm away for the weekend and have no opportunity to play my turn until then.

Thank you.

user
Published on Mon, 11 Jun 2018 23:40:24 +0200

Hi all! The 2 .taf have been updated. Please get the Shadow Realm RMG.taf and SHADOW REALM.taf from the usual Dropbox folder and update your mods. <smiletext0>
Big thanks to Gloweye for the big work on the RMG mod, now most of the issues should be gone, in particular the crash on the zoom.

@Marcus: would be super useful if you could test some of the "Recent fixes (available on the 11 June update), need to be checked" here http://aow.triumph.net/forums... a few by a few. We need to clear that backlog of things that need to be tested. <smiletext0>

user
Published on Tue, 29 May 2018 23:18:57 +0200

The .taf of the main mod has been updated with many many fixes and improvements, thanks to the big work of Bob, Dr_K and Lordoflinks! <smiletext0> And also of Drax & Refineus on the campaign!
I plan to launch the "closed beta" phase tomorrow or the day after. The Mentat and Beloved Monster expressed interest to participate and I'll contact some other players. <smiletext0>

The Tome of Wonders now work!!! we found the bug with Bob (with a small help from Zaskow to spot it unvoluntarily ). <smiletext0>

user
Published on Sat, 26 May 2018 13:39:41 +0200

Strange things indeed, had to play in debug mode to make it work, in "normal" mode the notification of wrong mods appeared. 

user
Published on Sat, 26 May 2018 10:41:55 +0200

Ok, I see, still your turn so a revert is still possible.

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