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novograd 3:00-15:00 | ezysquire 5:00-7:00 | gabthegab 4:00-21:00 | Fistandantilus 7:00-3:00 | Warlord Keldon 7:00-23:00 | Sin Arcain 8:00-18:00 | Bracasse 8:00-18:00 | llldarkhorselll 11:00-15:00 | chiveicrook 8:00-21:00 | mauvebutterfly 11:00-15:00 | kernard 12:00-16:00 | Kwibus 11:00-23:00 | Jean_de_Metz 13:00-20:00 | rrrrookie 12:00-13:00 | Frozentape 12:00-23:00 | Skuns453Lirik902 14:00-18:00 | keika 16:00-19:00 | Saunatonttu 15:00-22:00 | Jonny Thunder 15:00-19:00 | ExNihil 17:00-21:00 | shoukim 17:00-22:00 | MARKYMARK 17:00-23:00 | Lykus 17:00-21:00 | Tarskon 17:00-22:00 | Badok 17:00-23:00 | personian 17:00-6:00 | sulatik 18:00-22:00 | Ezekiel 17:00-22:00 | EverydayJoe 18:00-22:00 | Hannibal2000 18:00-22:00 | Techno 18:00-22:00 | Moridin 17:00-21:00 | Zytozid 18:00-23:00 | THE RANGER 18:00-2:00 | AlXStormrage 18:00-22:00 | xlnt 18:00-22:00 | petracke 18:00-22:00 | belamoor 18:00-22:00 | Thorgal 18:00-22:00 | schlii 19:00-23:00 | Blueoceanbg 19:00-23:00 | Fanjo 19:00-23:00 | BLACKCAT 19:00-23:00 | Albaron 19:00-23:00 | Archer01 19:00-23:00 | StarFish 19:00-22:00 | Darthi 19:00-23:00 | Drenn 19:00-23:00 | rickyroo222 19:00-6:00 | Deckdisz 19:00-23:00 | EXECNOIR 19:00-23:00 | Zak0r 19:00-23:00 | phirpo 19:00-23:00 | Blechhower 19:00-23:00 | marcuspers 19:00-21:00 | Kiwipels 19:00-23:00 | Yari 19:00-23:00 | Akinos 19:00-23:00 | qugu 19:00-23:00 | SpiritSeeker 19:00-23:00 | jellolag 20:00-0:00 | Aristokrates 19:00-23:00 | Ariga 19:00-23:00 | Nihengwrn 21:00-1:00 | Blad_ua 17:00-21:00 | Kruel 20:00-2:00 | Vince777 20:00-0:00 | masterboja 20:00-0:00 | jawich 20:00-0:00 | Haxx 20:00-0:00 | Cthulhu2814 20:00-0:00 | Inbredchimera 20:00-0:00 | raphaell 21:00-0:00 | Sbiht 20:00-23:00 | natnat 20:00-23:00 | Jessic 20:00-0:00 | RedChameleon 20:00-0:00 | Larks 21:00-23:00 | ehall20 21:00-3:00 | Krec 21:00-8:00 | Gilafron 22:00-3:00 | Hiliadan 22:00-23:00 | cbower 23:00-4:00 | Starfleck 0:00-2:00 | Olop 0:00-6:00 | Henrysix 0:00-14:00 | JustaKing 1:00-5:00 | InHouseHeron 1:00-5:00 | Cat and Cat and Pat 1:00-5:00 | DrLight 1:00-5:00 | walterbarrett 1:00-5:00 | Demonic Spoon 2:00-6:00 | Fenfer 2:00-6:00 | cwolfy 2:00-6:00 | Shakey 2:00-6:00 | Elysian 3:00-6:00 | DrBigtime 3:00-7:00 | Sikeyboi 3:00-7:00 | AnarchCassius 4:00-8:00 | Loki44 5:00-8:00 | Rippjack 14:00-18:00 | Chrejo 2:00-6:00 | goatassin 9:00-8:00 | xoric713 20:00-0:00 | Cocos 19:00-23:00 | Aim 9:00-21:00

Ich möchte


Infos und Beiträge:


Spielorganisator: myl_supporter | Beigetreten bis jetzt: 106 | unbegrenzt

You like to play PBEM? You want to get informed when a new PBEM game or tournament start? Then join this pool: you will receive a weekly newsletter summarizing new games. You can also comment in this pool to find new trusted PBEM players and announce new games.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Hey guys, 

Not sure if this was reported in other threads:

- the patch 1.8 "Poseidon" doesn't seem to integrate well with the Balance Mod (or should I say vice-versa).
the one issue I spotted right away - that the embarked settler doesn't get the "Build water Fortress" ability. When disabling balance mod and running test game - ability does show up.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Thanks Imperium for opening that game for beginners. It filled up very quickly and I think there are many more non-Veteran players who would like to join new games, so please @all: open more! <smiletext0> You can create a new game through the top menu "Game" then "Create game".

There are currently 3 open games:
- 4vs4 The Sinner are looking for opponents: the team Sin is looking for 4 opponents. Gilafron and rickyroo already joined so it seems they need 2 more players.
- 3vs3 large no quitters 1.21 BF: rickyroo hosted a game open to everyone from the Battlefield. It uses standard tournament settings except that it's a Large map, Land (instead of Continent), 3 heroes at level 15 max (instead of 2 at lvl 13 or 20). I think the spirit is probably that 6 players join and then teams are set up, as balanced as possible. So no need to have a team to join (correct me rickyroo if I'm wrong).
- Favoured Mods 3v3 1.8 BETAxBETA: SeeR hosted a "fancy game" as he calls them. <smiletext0> The game will be played with the new 1.8 from Triumph, which allow to build Fort on water and add 1 new resource on water, as well as a few mods that brings fresh air to our favourite game. Same as the game of rickyroo: join and then teams will be set up based on the respective strenght of participants.

By the way, we have few teams that have 4 players, or even 3 players. So don't hesitate to contact other players you like to play with to create new team or join their team! Here is the situation of teams as I know them:
- The Sinners has 4 players
- A Song of Blight and Ice has 3 players (cbower left) and is playing a 4vs4 with Jean de Metz
- King Serpents has 4 players
- Old-bf has 2 active players
- Zia has 2 players
- Team of Bears has 2 players
- Coup de Grâce has 2 players
- rrrrookie & Jonny Thunder also regularly plays as a team (though not officially registered)
- Hawks has many players but is not like other teams


I have been uploading the videos of the turns from rickyroo and I's game vs rrrrookie and Jonny Thunder in round 3 of the PBEM 2vs2 Team Tournament (still many turns to upload, it takes some time). You can check the playlist of the game on YouTube. For those interested to see the rush of rrrrookie on turn 19 and how we responded to it, check out the turns 19 to 23 (follow the link to turn 19).
You can see our class/race and specs in the picture below:

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

@Elysian : Excellent !

One more for a beginner's free for all ?

Game page is created : FFA for Beginners

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

@Imperium I'm interested! I'll join in when the game is is up..<smiletext0>

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Anyone interested for a beginner's FFA ? With the PBEM mod, and for 3 players maximum to get a good rythm of play, novice players wanted and preferred : the objective is to allow strategic development on all sides, not to crush (or be crushed) at turn 15 by a rush attack.

Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100
System Benachrichtung


Information PBEM Player Pool
Mr. Hawk quitted!

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

OK so I admit I do lack an extensive AoW3 PBEM games experience yet from the games i've played up to now it seems that 1vs1 games are a bit like russian roulette where the initial class+race choice can have a big influence on the final result, all other things (e.g. strategic development) being equal.

I don't think there is any way to fix this in the PBEM mod though, but from a tournament point of view I find this frustrating. Maybe an option would be to select the victor by playing two games instead of one, where the race+class would be swiched in the second game ?

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

@Hiliadan, yes, I could make that map you requested.  Tell my what sites, quadrant, etc.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Hoy guys, 

are you aware that Triumph is planning on making water forts part of a game? <smiletext0>
http://aow.triumph.net/the-v1-8-poseidon-patch-in-steam-open-beta/

Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100
System Benachrichtung


Information PBEM Player Pool
Tasslehoff quitted!

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

I also just had an issue with the debug mode, updated one game with debug on and now it´s not playable for others without debug mode on. Same goes for debug off. So better turn the mode off before you update any game.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Triumph released its official v1.8 on the Steam open beta. Please note that you should NOT run on Steam open beta for your PBEM games except if all other players involved agree, because it can cause big issues, like games being blocked because one player with a GoG copy cannot use the Steam open beta and so cannot play his turn. Using the open beta will cause your game to say that you are using a different version of the mods as the ones used for the game, but the issue is not with the mods, it's with a previous player having used the open beta.
PLEASE REPORT any such issues so that we can help you and identify potential other problems.
My personal advice is to not use the official open beta for any game, except games created specifically to test it, as it is likely to cause troubles.

Please also remember to vote in the ongoing poll: What are your difficulties when playing Necromancer?
And please note that a new article was published, check it out: Interview of Skuns453Lirik902 - finalist of the 2015 PBEM Duel Tournament

@Gilafron & other map makers: the idea of organizing a "tactical battle challenge" has been discussed on the chat recently and we would need someone to create a map with 7 similar areas with about 15 sites to clear for each of the 7 players. The idea is that 7 players clear sites that are exactly the same, with exactly the same army, and an 8th player is allied to all of them to see what they do and do videos and comments their actions, to share with the wider community. Would someone be interested to help create the map?

Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100
System Benachrichtung


Information PBEM Player Pool
mauvebutterfly quitted!

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

3 slots still free in FFA with 4 players:

there can be only one



user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

The community expansion is designed and implemented by a team open to everyone and Eomolch was involved in it at the beginning but then he decided to leave and he didn't agree to modify anything in his mod to integrate them in the SR expansion so he won't agree to bring any balance or otherwise change to his Archon Race to integrate it. But even without this issue, the Archon Dwelling has been ready for months, well before Eomolch started working on his Archon Race. Why should we waste the hard work of Dr_K, who implemented the Dwelling, and drop the Archon Dwelling? That would not be fair.
We already have a new Race, the Shadow Elves, and they are also almost ready. The expansion has an internal coherence, a lore background, a dedicated team who has been working on it for months. There are many great contents on the Steam workshop but we are not going to integrate all of it into the expansion just because it's great, there need to be coherence and implication from the modders into the team effort. Also, you must not underestimate the work to merge mods, make them interact well together (including in terms of balance) and polish them to a sufficient degree of quality. Our resources are limited and I think bringing 1 Race, 2 Dwelling, 1 layer, new units and strategic structures is already a lot.

Regarding Shadow Demons, they will be roamers and defenders in the new structures, they won't be a Race or a Class because of our limited resources.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100





Written on 2017-04-17 19:22:09
Gilafron
If you are planning to incorporate the Archons as a Dwelling, why not incorporate them as an entire Race?  I suggest seriously thinking about it since a lot of work is completed for adding them as a race.  Perhaps all that is left is balancing.  To me, it seems a new race is preferable to a new dwelling. 


+1 for Gila's comment. 

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

If you are planning to incorporate the Archons as a Dwelling, why not incorporate them as an entire Race?  I suggest seriously thinking about it since a lot of work is completed for adding them as a race.  Perhaps all that is left is balancing.  To me, it seems a new race is preferable to a new dwelling.

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Are there any plans to incorporate Shadow Demons as a race as well? or will it be more like an additional class? (ofc, if it is possible to do that with the mod tools)

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

We'll actually soon have 1 new Race, 2 new Dwelling and 1 new layer. See the 4 articles about the Shadow Realm expansion on the Battlefield's news section, starting with the latest (you have links to the others in it): https://www.the-battlefield.c... />The (living) Archons will be one of the Dwelling so it would not really make sense to include the Archon Race mod into the balance mod. Eomolch knew that perfectly well but he still decided to go it alone and do the Archon as a Race, which means his mod is in direct competition with the community expansion, it's a shame.

A picture from the Archon Dwelling in the Shadow Realm expansion:

user
Veröffentlicht am Thu, 01 Jan 1970 01:00:00 +0100

Hi Guys,

wonder if you had time to check the Archon mode out?
http://steamcommunity.com/sharedfiles/filedetails/?id=897959715

if this mod can be incorporated in the balance mod, we'd pretty much have an exra race (dreaming) 

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