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Aktuelles Spiel Global Strategy game (Organisator AlXStormrage) - PBEM Spiel

Durch die Eintragung der Werte von Spielern (Leader, Zivilisation, Klassen), werden nach Beendigung des Spiels durch den Report die Meta-Statistiken ergänzt.

user
Veröffentlicht am Fri, 19 Jul 2019 09:23:32 +0200

Seer was talking about different game, which can be run in parallel to this one, feel free to join if you wish <smiletext0>

user
Veröffentlicht am Thu, 18 Jul 2019 22:27:21 +0200

global strategy game
do we have to rejoin the game

user
Veröffentlicht am Thu, 18 Jul 2019 19:58:42 +0200

Aaaaaaaaaaand.... $eery had restarted the game  <smiletext22>
But seriously, guys, if you screw something up, don't restart... otherwise it's unfair to all those who bear our mistakes honestly. Keep playing and hoping for the best  

user
Veröffentlicht am Mon, 08 Jul 2019 22:24:55 +0200

You don't need to rehost just to do me a favour! I am in for the next game but feel free to continue this one. ;-)

user
Veröffentlicht am Sun, 07 Jul 2019 22:31:56 +0200

global strategy game
      
     up to you guys I'm fine with starting over or continuing


\\

user
Veröffentlicht am Sun, 07 Jul 2019 20:32:49 +0200

Im fine with continuing. Cause i havent fucked up yet . Better save then sorry

user
Veröffentlicht am Sun, 07 Jul 2019 13:08:53 +0200

No harm to play this one out till the end <smiletext0> we can start a new one once there's enough people in that <smiletext0>

user
Veröffentlicht am Sun, 07 Jul 2019 11:20:10 +0200

nice one lobo gambled bit to heavily....

yes stormrage lets rehost this one please with some adjustments ?    and at least lay out the full map setup screenshots this go ?


perhaps the super slow reaserch  is a bit too much  and i really needed to understand the 8layer starting option before making leader as others likely should have been forewarned i think there is 5 of us on surface perhaps

will be messy

user
Veröffentlicht am Wed, 03 Jul 2019 19:04:21 +0200

Hey guys,

I am quickly out of this game. Lost my leader and all my troops this turn. The first roaming indie stack will finish me off.  The missing hero I couldn't recruit weakens me to hard. Nymphs and feys everywhere dealing hell of damage or suducing my unexperienced units. Have fun and good luck!

user
Veröffentlicht am Wed, 26 Jun 2019 01:39:56 +0200

i noticed when paradox took over ownership of triumph that there appeard to be a slight version update

it caused this to my knowledge

1. pathed units do not always appear in the click away unit movement quene

2. third hero offer ,  or on third time passing turn on same hero offer......AS SOON AS YOU START TURN u mush buy him.righta away or with first clicks of turn.....there seems like some damn 10 second expiry bullshit that happens since this update.



and some wierd shit with autopathing also


and some third thing i forget at moment

user
Veröffentlicht am Sun, 23 Jun 2019 01:52:52 +0200

I just wanted to recruit my 1st hero but he didn't appear again. I choose not now until that turn to save the upkeep and now I can't recruit a hero. Additionally I am missing the 25 happiness bonus for recruiting a hero. This leads to an additional turn for my production. Any ideas why my hero didn't appear again?

user
Veröffentlicht am Mon, 17 Jun 2019 17:59:38 +0200

i may have a third player for a team

user
Veröffentlicht am Sun, 09 Jun 2019 17:27:08 +0200

As long ist PBEM i am open up for everything.

user
Veröffentlicht am Sun, 09 Jun 2019 08:38:59 +0200

global strategy game
IM game for 3v3 or 4v4

user
Veröffentlicht am Sun, 09 Jun 2019 02:20:50 +0200

i will host a properly setup 3v3 or 4v4  with my ultimate mod list.....


with planetfall release around the corner the community is about to head into the chaos rift i suspect.....

will be last shot at Aow 3.75......



team games are more fun anyhow , should have done that for this map as at least we could laugh at some of our allies struggles and or support eachother on the damn inevitable indy raids.....

user
Veröffentlicht am Fri, 07 Jun 2019 09:51:12 +0200

I know it may seem like overkill to many, but I personally enjoy the game where the battle for a single gold mine is superhard, it gives me the feeling of reality and accomplishment if won (as well as implications if your units are critically hurt), rather than just tedious cleanup <smiletext0>
Hope you'll like it eventually too

user
Veröffentlicht am Thu, 06 Jun 2019 13:33:36 +0200

I like the settings. We should keep playing
first turn successfully finished.

user
Veröffentlicht am Sun, 02 Jun 2019 21:34:55 +0200

Sorry for the dealy. Was on a short trip for the last 4 days. I'll do my turn asap.

EDIT: 18 turns for researching a T1 unit/summon!

user
Veröffentlicht am Fri, 31 May 2019 20:03:02 +0200

Switched on 5 day timer.

user
Veröffentlicht am Fri, 31 May 2019 09:33:19 +0200

@Seer, "steal" is overstatement <smiletext0> I've been inspired by the 2v2v2v2 game, but it wasn't solely due to the heroes that we managed to achieve what we achieved. Overall I liked the options presented by those mods, so I played with them a bit more and added two more mods.
There was agreement in place that Necro leader class will not be used, however necro units can be used (provided you'll get a hold of them at some point :devil<smiletext0>.
When I tested the map, the Random Map Generator placed me randomly on one of the 7 UG layers, sometimes deeper, sometimes - closer to the surface, so provided players chose the UG start, I believe the distance between players should be fair. 


I'm happy to do a parallel game, but all-in-all I get a feeling that you're whining right now because you were aiming for the rush/summon strategy which isn't playing out with the current settings  let's just play this game as is, and if you think you wish to start new game as well - feel free to do so <smiletext0>

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