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Game #538 | 8PlayerFFA - Balance Mod

Tussell vs  AlXStormrage vs  MARKYMARK vs  Skuns453Lirik902 vs  mauvebutterfly vs  cbower vs  personian vs  DreadReapr


Match Details

Played:2017-05-13
Rating 2 - Nice Game
Amount of Humans:8
Kind of game:   PBEM
Game-value: 87
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 TussellNecromancerTigrans75700here
2 AlXStormrageDreadnoughtunknown360-33here
2 MARKYMARKRogueOrcs5430-55here
2 Skuns453Lirik902ArchdruidTigrans25728-92here
5 mauvebutterflyunknownunknown100-126here
5 cbowerArchdruidunknown6-530-94here
5 personianunknownunknown400-278here
5 DreadReaprunknownunknown8-370-110here
Posts to the game:

i report this one tussell has one, give same position to me/aix/skund and same to to the rest (not know who is gone first, some quitted too)

user
Published on Sun, 14 May 2017 21:25:53 +0200

Written by MARKYMARK
Aix/me and Skuns have lost in same time, we played all together against tussell, about the 5. place, not know more, which players has gone at first, so i give all the same position, please correct my report:-)

user
Published on Sun, 14 May 2017 19:14:39 +0200

Written by Hiliadan
Hey there! That's quite a lot of ranking points in this game.

The game value is 90, and the highest game value we have ever had so far was 93 so that was a high level game! (though the top 8 games will probably beat the record).

I guess it would be better if the ranks of everyone could be recorded more precisely. That would not change the points for Tussel but it would for everyone below. Nobody remembers who died first between AlX, Mark and Skuns? cbower and mauve quitted so should probably be 8th and 7th (or 7th ex-aequo).
The class/race would also be nice for the stats! <smiletext0> https://www.the-battlefield.c... Tussel, AlX, personian and Dread, you probably know your own class/race, right? You can edit the report through the drop down menu and: "Edit the report". Thanks! <smiletext0>

user
Published on Sun, 14 May 2017 18:31:12 +0200

Confirmed by Tussell
Confirmed by Tussell

Published on Sun, 14 May 2017 12:02:39 +0200

Confirmed by Skuns453Lirik902
Confirmed by Skuns453Lirik902

user
Published on Sat, 13 May 2017 19:42:30 +0200

538 | Age of Wonders 3


user
Published on Thu, 01 Jan 1970 01:00:00 +0100

i think when you know the result it is okay, maybe others can complete the race/class after report
You can use same position too when you are not sure, maybe make tussell 1) aixstormrage/skuns/mark 2) 5) all others players.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I was going to report this earlier but I can't remember everyone's race/class. :\

I feared the fire from the phoenix and flame tank but after I amassed enough fire giants I think the game was out of hand.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

UD- means Undead <smiletext0>

Golems are good, but as I said they still don't much up against the enemy units with the phys resistance/high defence, for example - Bone Collectors. And golems on their own crumble in about 2 battles, since they don't have any regen. 
Yes, the option to pilage city, without purging, should be present against all necro players (let's call it - retake treasures - no evil alignment for doing so)

The spells I was talking about were Dark Ritual, Enemy of the Faith where the first grants +2 phys and +2 blight, and the second gives support slayer (which is why you, Skuns, were picked off so easily). 

Published on Thu, 01 Jan 1970 01:00:00 +0100

And what did you mean as UD 

Published on Thu, 01 Jan 1970 01:00:00 +0100

To AlXStormrage
Yes, these necro units have physical resistance, but golems have two most important things: 1. they are T2 and cheaper than others machines and 2. they are not alive  So Life steal will not working on its ))
You said: "that's why I told you we need to debuff those"  You sent it to me just before my leader's death   <smiletext6> 

And you didn't answer my previous question <smiletext6>  But maybe this unfair situation should be correct in the balance mod (if it's possible, of course) 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

UD? Necro? Which spells?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Well, the game surely was long, and it would be unfair if Tussel won't get anything out of it. So, yes, game should be reported.
And no, machienes could only help against certain units, but not DR, Banshees or Wraithes or WK, which have physical resistance. + the UD late stage is pretty powerfull with the added spells (that's why I told you we need to debuff those) 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

my economy was too weak to give any good resistance, i think he has used ghoul very well, and some spells are very powerful. Shall we report the game? Do we know all settings from players? I think tussell has earned some points for this amazing game:-=

Published on Thu, 01 Jan 1970 01:00:00 +0100

To AlXStormrage
You could continue to resist undead's pressure if you would built many machines <smiletext1>  such as Golems )) But your economy wasn't great so you were not ready for this. 
And the most convenient way for improve your economy - to raze opponent's cities (not destroy) - is not available because the player can raze, for some reason defined by devs, only cities of alive  In my opinion, it's not very fair, especially in the sessions against Necro players  And how do you think?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I figured out it was pointless at this point - Tussel had overall supremacy + lot of buffs, that no one cared to debuff ^_^
Also, with the Skuns loosing (although he gave me his cities, all his units became neutrals) the bottom flank was as good as done for, effectively leaving me alone still. With no real chances, I decided that draging it any longer would be pointless.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

:-) Game over, great game from you Tussell. So we have all a slot free.

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi friends. I'm glad that we can continue this session without winning by Lighthouses. 
However I have to say that I'm going to a vacation from 30-th of April till 20-th of May. I'll try to do my best to play my turns in time. But some periods of time I'll be unavailable to play  If you can turn off the timer it would be great. But if not it's ok  
Happy weekends and holidays for this period <smiletext24>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

i think the fire breath was not so bad. he has moved always away, so the units can not catch him, and then he used always the weakest unit to get some livepoints.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

That Warrior hero was not the smartest; he could have one that battle if he wasn't so obsessed with killing Shadow Stalkers and breathing fire everywhere. I wonder if he would have won if I had dropped the fire breath item.

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi friends
I have to inform you that I will be on vacation from 22 till 26 of February. I'll try to play my turns as soon as I can but more likely that I will have no internet connection. 

Published on Thu, 01 Jan 1970 01:00:00 +0100

To Mark
For Necro it is more easily to prepare second race  :'( But I hope we can fast erase his empire from the map 

Sorry Tussel for such statement  It's just a game  But we can't let you win by building Beacons without resistance 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

are only 2 beacons for winning...
   think when he build fast, we will come too late!
But maybe he has not two races ready....

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I think he's mad cause we've allied against him <smiletext0>


but the truth is - whenever one player builds the unity beacon - he needs to be prepared for such a turn of events <smiletext0>

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi.
Today I have the App-crash for AoW3-game. I didn't make a screenshot of this, sorry 
@Tussel   I didn't understand what did you mean? <smiletext6> Maybe it is about our stalemate situation? But now we are at war  and have two opposite camps  

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Well gentlemen, I think I see the writing on the wall. What a lovely Free For All we are having.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

oh no....please not quit this game.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I’m taking a break from AoW3 for a while. I’ve been trying to get better at this game, but I’ve realized that for the past 2 months or so I haven’t been enjoying it at all. All my strategic decisions lately have revolved around doing whatever will get me through my turns the quickest, and I frequently avoid battles that I should be doing as a result.

Sorry for any imbalances that this causes in any of my ongoing games, but I think that taking a break will ultimately be for the best, so I have quit all my current games in progress.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

okay we wait, happy new year all.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

There is currently no turn timer for this game, so there shouldn't be anything to worry about.

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi. 
I must inform you that I will be on new year vacation from 28 of December till 9 of January. I'll try to play my turns on time but maybe I will have no internet connection. Sorry for possible delays  
Happy holidays, friends <smiletext24>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I have temporarily disabled the turn timer since Skuns is gone for 4 days. Timer will be re-enabled on Nov. 20th.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Given the feedback I have received, I have changed this game to a two day timer.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Sorry, i have not seen - it was my turn- sorry, forgot it to make it.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I suspect the issue is that it's sitting with one person for about a week at a time. That seems to be what happens.

I will disable the timer from the 17th to the 20th, and hopefully I'll re-enable it after. I would like to keep it to a one-day timer, but a two-day timer might be okay too. If my suspicions are correct, that means we'll be waiting another day between turns, but compared to now it's still a huge improvement.

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi, friends.
1-day turn timer is too small for me, but ok, I will try to play my turn without skipping turns.  But I will be on vacation from 17-th till 20-th of November. I'll try to play my turns on time but maybe I will have no internet connection. I hope the turn timer will be turn off during this time, but if not it's ok 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

This game is taking a very long time between turns.

Part of that is my fault, since I haven't restarted the turn timer yet. I wish it wasn't necessary, but I guess that's why it is there in the first place.

Hopefully it's only one or two people consistently missing their turns, so that this can still play out reasonably well.

I have restarted the timer. You now have 1 day to play your turns.

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi, friends. I came back and I'm ready to continue to play. Sorry for the delay <smiletext6>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I'm glad you managed to get one turn in at least. I was starting to think that this game might be deleted from the servers for inactivity, and was thinking we might just have to skip your turn.

Anyone know how long a game can go between turns before being deleted?

Published on Thu, 01 Jan 1970 01:00:00 +0100

To all
Hi, friends. I'm going to working trip from September 26 for about 2 weeks. And I'm sure that I can't play until I come back. I hope that such a long wait is not much spoil the mood of the game.