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Current game Academy game for non-Veterans (Organisator Hiliadan) - PBEM Game

When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).

user
Published on Fri, 28 Jul 2017 09:50:50 +0200

Worst map I ever played was my first match on here against Euzekiel. There was a line of unpassable water between us and mountains and rocks in a way, that I could hardly expand/lost a lot of time.
It doesn't change the outcome as Euzekiel is far better than me but it still was quite annoying ^^

But don't worry Marcuspers, I will summon my Juggernaut next to Hiliadan next turn. It will have resurrection, life steal and thorn hedge walls (yes, like a wall!) casted on it while shooting phantasm warriors with blood honor at it's enemies.


Easy!

user
Published on Thu, 27 Jul 2017 16:17:03 +0200

In theory that is correct, but if you don't buy all units at turn 1 you need to redo your calculations <smiletext0>
Also, I believe there is never 2 t3, but can be multiple T2's, I also think that there will always be a few T1, so even at turn 60 there will be T1's

I just did my turn, and I've never seen a shittier map than this! I'm sure you will be happy to hear that, hehe.

user
Published on Thu, 27 Jul 2017 16:07:47 +0200

so on turn 11, I can hire a T2 and on turn 21, I can hire a t3. And on turn 31, two t3's?

user
Published on Thu, 27 Jul 2017 14:04:51 +0200

Nice info for the spawners! I'll copy that to the Wiki when I update the guide there.

Regarding Inn, you have info there: http://age-of-wonders-3.wikia... />Start with only tier I units. Every 10 turns it refreshes and adds another tier to the possibilities.

user
Published on Thu, 27 Jul 2017 07:08:44 +0200

Does anyone know if there's some sort of pattern to new mercenaries arriving at the inns? Like how many turns do new units arrive? Or is it random? 

user
Published on Wed, 26 Jul 2017 11:14:41 +0200

Thanks Marcuspers, I am quite sure that's the one I meant

user
Published on Tue, 25 Jul 2017 17:37:09 +0200

Hey all,

Regarding spawns, you can find pretty good info here http://aow3db.tumblr.com/tagged/structuresspawners

It dont tell you the strength of the roamers, but scoundrels usually roam in packs of 3, monster den is 3-4 spiders, t1-t3, pirates nest is less common, but summon a fliers t3 (succubus or draconian flier) +1 scout, eldritch pit is usually 3-4 animals t1-t2 but mostly t2 panthers or blight boar, winter lair is pinguines, ice wolf and ice bears, necromatic circle is standard 3 lost soul first time and 2nd or 3rd time i believe it spawns 5-6 units with 1-2 reanimators.

user
Published on Mon, 24 Jul 2017 22:16:49 +0200

Hey Hiliadan,

I once found a roaming info where someone said which roamers start to roam at which round. Not all start roaming at the same round afaik. I would highly appreciate a comprehensive info where you can see which units are spawned (or what strength, roughly) at which round from every place they spawn.

I'm afraid I couldn't find that info again, tried to find it several times.

user
Published on Sun, 23 Jul 2017 17:22:03 +0200

I'm not sure for how long you have to wait to discuss with them after a tribute request but yes, it should be between 4 and 6 turns, maybe 5. I'll check later when I do a "Quest" section for the Wiki.

To answer another question from my team: roamers start to spawn on turn 7 if I'm remembering correctly.

user
Published on Sun, 23 Jul 2017 08:01:09 +0200

I think after you ask for tribute, its a 5 turn wait until you can ask for another tribute or absorb the city.

user
Published on Fri, 21 Jul 2017 22:27:57 +0200

How long is the timer after tribute until I can absorb a vassal?

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